Flash CS5 - Level 1
In this course, students will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS5 application.
Duration: Two Days, Instructor led- Classroom learning
Objective: Upon successful completion of this course, students will be able to:
- get started with Flash CS5
- add shapes, color, and lines with drawing and painting tools
- create symbols and instances
- identify and compare image types
- manipulate objects
- create and modify text and convert text to shapes
- become familiar with animation tools and features and create an animation
- use ActionScript
Who Should Attend: This course is intended for designers and developers who are new to Flash.
Outline:
Lesson 1: Getting Started with Flash CS5
Identify Components of the Flash CS5 Interface
Customize the Flash CS5 Interface
Introduce Rich Media Design Principles
Lesson 2: Add Shapes, Colors, and Lines with Drawing and Painting Tools
Identify Flash Drawing and Painting Components
Apply and Customize Colors
Use Drawing and Painting Tools
Work with Interacting Objects
Lesson 3: Creating Symbols and Instances
Create Symbols
Create Symbol Instances
Lesson 4: Identifying Image Types
Identify Copyright and Citation Requirements
Compare Vector and Bitmap Images
Optimize Bitmap Images for Flash
Lesson 5: Manipulating Objects
Work with Selections
Transform Objects
Organize Objects with Layers
Lesson 6: Working with Text
Add Text to a Document
Create Text Fields
Lesson 7: Using Animation Basics to Create Animations
Create Animations with Frames and Keyframes
Create Tween Animations
Lesson 8: Using ActionScript™
Understand the Basics of ActionScript
Use Code Snippets
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