AVT Simulation Training
UCF Division of Continuing Education in partnership with AVT Simulation.
Be a part of our groundbreaking course of instruction as we debut our one-of-a-kind training program. Beginning with fundamental simulation development theories and progressing through hands-on technologies and approaches, this innovative curriculum is designed by industry experts with instructing experience as well as years of experience building simulators and simulator components.
Our Vision: Provide the Modeling and Simulation industry well educated and highly skilled employees.
This dynamic series of four day courses provides a sequenced learning experience beginning with the introduction to the fundamentals of simulation and training and segues into multi-faceted complex concepts. Concepts such as visual systems design, human perceptions, the simulation environment, control loading and motion bases are explored. Courses delve into visual database and modeling, component integration, installation, verification and validation.
AVT 101: Simulation Overview
(AVT 101 is the prerequisite course to all 200-level courses.)
This course examines the major components of a simulator from a top level. It describes how the components fit together to develop an immersive training solution. The course targets those that are new to simulator design and development or to those that fully understand some simulator components, but not necessarily all components or how they all fit together. It covers general principles of simulation, common visual solutions to simulation, human-machine interfaces, and many aspects of simulation support such as concurrency, maintenance, and security.
AVT 201: Simulation Principles
This course starts with simulation requirements development and explains why and how the simulator requirements drive the type of simulator needed. It covers various industry standards and simulator certifications (FAA, EASA, etc.). It helps students understand the levels of fidelity appropriate for the training requirements and covers many of the common simulation frameworks used in development. Examples of requirements developed mapped to simulator types delivered will be used to illustrate these concepts.
AVT 202: Visual Simulation
This course is broken into two main categories: Visual System Design and the Synthetic Environment. Visual System Design includes Image Generation (IGs), image projection (projector types), display systems (screens and monitors), image alignment, user point of views, and many more visual system concepts. The Synthetic Environment includes Computer-Generated Forces (CGF) and semi-automated forces (SAF), instructor operating station (IOS) and After-Action Review (AAR) solutions as well as simulation control, scenarios, decision engines, and other ways of controlling what the trainee sees during the simulation.
AVT 203: Simulated User Environment
This course focuses on the simulation environment of the operator, hardware, and subsystems and includes multiple degrees of freedom (DOF) motion systems, control loading of pedals, yokes, and other user feedback required objects. It covers the audio system as well as voice recognition and synthetic voice. Dynamics models such as aero models are explained as well as their effect on the user experience and concludes by describing how the Host processing controls the simulation.
AVT 204: Simulator Support
Designing and developing a simulator is just a small part of the overall lifecycle of a simulator. This course covers the work required to verify and validate (V&V) that the simulator meets the needs of the trainees and the requirements developed for the simulator. It goes into detail on common requirements that will require V&V including reliability, maintainability, Information Assurance (IA), Risk Management Framework (RMF), and how a simulator may communicate and participate with other simulators called Distributed Mission Operation (DMO). It covers installation, delivery, and support of the system including long-term contractor logistics support (CLS/COMS).
Education: BS Engineering from Marshall University and completed advanced coursework in Physics and Solid-State Electronics at Ohio State University, UCLA and Michigan State.
Experience: Mr. Chambers is AVT Simulation’s Chief Scientist since 2007, he possesses more than 50 years of experience in visual simulation technology and its applications in military systems and training. He holds two patents on simulator technology.
Awards: AIAA DeFlorez national award for his contributions to simulator applications for training. Mr. Chambers has taught simulation courses at SUNY Binghamton, Embry Riddle and UCF.
Education: PhD Industrial Engineering, Interactive Simulation Track from the University of Central Florida. MSE Simulation and Modeling from the University of Central Florida. BS Electrical Engineering from the University of Central Florida.
Experience: Dr. Guise has been working in the Central Florida Simulation Training Industry for over 35 years. His domain experience includes maintenance trainers, constructive simulations, and networked man-in-the-loop simulation devices. He has participated in the development of many highly complex systems to support warfighter training including CCTT, AVCATT, UKCATT, DSTS, and OneSAF. He has performed numerous functional roles throughout his career including R&M and Safety engineering, Software Development and Systems Engineering. The focus of his Master’s degree was Discrete Event Simulations, and his Doctorate degree specialization area was Interactive Simulation.
Education: Attended University of Advancing Technology where he studied Game Production
Experience: After serving in the US Navy, With now over 25 years experience in the Simulation and Training community, He began his career in Training and Simulation at McDonnell Douglas Aerospace and The Boeing Company. There he worked on many programs in several states and countries to include F-16, F-15E, F-15S (Saudi), AH-64D Apache Longbow, KC-10, KC-135, AH-6 Little Bird, The Boeing Virtual Warfare Center and other various Phantom Works T&S programs. Most recently as the Lead Visual Systems Engineer on the Marine Common Aircrew Trainer (MCAT) program at Kratos Defense. He has worked on just about every type of simulator-device to include Desktop Trainers to full motion simulators and on standard visual systems (OTW) as well as sensor simulators such as EO/IR, on both "simulated" and "stimulated" sensor platforms. Having experience on hardware and software ranging from 10x CPU Onyx Reality Engine(s) to racks of PC-IG and related software and Image Generators such as Presagis Creator, E&S ESIG IG, Presagis Vega, Vega Prime, Sensor Prime, Quantum3D Mantis/Vixen, Havok, DVC GenesisRT/IG/RDR, Boeing's IRS (Radar) and Aechelon pcNova, MMRS and Calytrix TitanIM. In addition Rick has vast expertise with various data repositories and GEOINT data standards and types such as NPSI, AFCD, SECore, SEDRIS, CDB, AMDB and other common GIS data formats.
Education: MS and BS in Computer Science from Florida State University.
Experience: Kyle is President of AVT simulation and joins in course instruction from time to time. He has over 25 years of experience in DoD system development and training. He has developed software and hardware systems for the National Security Agency, NORAD, Cape Canaveral, Night Vision Labs, and across other Air Force, Army, and Navy training and operational programs. As a chief engineer he led the development of 3 working EO/IR/MSI/RSTA/ISR payloads for the US Army Fire Scout UAV. As an Engineering VP, he oversaw the development and deployment of Air Traffic Control and Air Traffic Management software to the US Air Force and the FAA. He has authored national publicized articles on new techniques for software development and earned ISO, ISO Ticket, CMM, and CMMI certifications for the various organizations he served.
Education: BS Computer Science from Florida State University.
Experience: Mr. Lawrence joined AVT in 2017 as Director of Engineering, with a career in the software industry already spanning 3 decades. Following early-career stints as a developer at General Electric and Harris Corporation, he spent 10 years as Principal/Owner of New Technology Consulting Inc. where he designed solutions for clients such as Microsoft, Tandem Computers, and Dictaphone. More recently, he has been a Chief Engineer at Northrop Grumman Corporation and has spent 8 years in ATC Training and Simulation as Manager/Director of U.S. Engineering for Adacel Systems.
Education: BS Aeronautical Studies and Management from Embry Riddle Aeronautical University.
Experience: Mr. Smithey is the AVT Training Center Director and Chief Virtual Environment Engineer since 2004. He possesses more than 20 years of experience managing and developing 3-D Virtual Environments in the Simulation and Training Industry. He is qualified with Multi-engine and Instrument ratings.
Education: MS Modeling and Simulation alongside master’s certifications in Training Simulation as well as Technology Ventures from the University of Central Florida.
Experience: In addition to his over 20 years of military training experience in the Marine Corps, Mr. Osmond has 4 years of direct acquisition experience having served as a Simulation Acquisition Specialist with PMTRASYS. He has served as a subject matter expert on high fidelity trainers including the Close Combat Tactical Trainer and virtual reality trainers like the Dismounted Soldier Training System. He is serving as the Simulation Workforce Advisory Chair for the Orange Technical College LAUNCH Center and is a sitting board member with the National Defense Industrial Association, Central Florida, as well as numerous other non-profit organizations with ties to the modeling and simulation community.
Education: MS Education with a Specialty in Training and Performance Improvement from Capella University. BA Arts, Interdisciplinary Studies from Columbia College.
Experience: 1SG Gamez retired from the US Army in 2010 with over 21 years of service on active duty. His served in leadership positions from squad leader to First Sergeant in both CONUS and OCONUS mainly in combat arms units. 1SG Gamez completed a tour in Afghanistan in support of Operation Enduring Freedom and in Iraq supporting Operation Iraqi Freedom. Gamez served as a subject matter expert and is currently a test engineer on the Close Combat Tactical Trainer Post Deployment Software Support (CCTT PDSS) at AVT Simulation.
Awards: 2 US Army Bronze Stars, Joint Meritorious Service Medal
Education: BS Interdisciplinary Studies, with a Minor in Vocational Education and Industry Training.
Experience: Mr. Musgrave is an AVT Hardware and Test Engineer since 2014. He possesses more than 30 years of experience in Electrical Engineering Technology, and Military Group-Paced Instruction.
Training Program Location
AVT Simulation has two buildings off of Challenger Parkway, the Training Center is located in the back building off of the loop on Challenger in Suite 180.
2603 Challenger Tech Ct
Orlando, FL 32826
Contact the Training Center at firstname.lastname@example.org or 407-381-5311.