AVT Simulation Training

UCF Division of Continuing Education in partnership with AVT Simulation.

Be a part of our groundbreaking course of instruction as we debut our one-of-a-kind training program. Beginning with fundamental simulation development theories and progressing through hands-on technologies and approaches, this innovative curriculum is designed by industry experts with instructing experience as well as years of experience building simulators and simulator components.

Our Vision: Provide the Modeling and Simulation industry well educated and highly skilled employees.

This dynamic series of four day courses provides a sequenced learning experience beginning with the introduction to the fundamentals of simulation and training and segues into multi-faceted complex concepts. Concepts such as visual systems design, human perceptions, the simulation environment, control loading and motion bases are explored. Courses delve into visual database and modeling, component integration, installation, verification and validation.



AVT 101: Simulation Overview

(AVT 101 is the prerequisite course to all 200-level courses.)
This course examines the major components of a simulator from a top level. It describes how the components fit together to develop an immersive training solution. The course targets those that are new to simulator design and development or to those that fully understand some simulator components, but not necessarily all components or how they all fit together. It covers general principles of simulation, common visual solutions to simulation, human-machine interfaces, and many aspects of simulation support such as concurrency, maintenance, and security.

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AVT 202: Visual Simulation

This course is broken into two main categories: Visual System Design and the Synthetic Environment. Visual System Design includes Image Generation (IGs), image projection (projector types), display systems (screens and monitors), image alignment, user point of views, and many more visual system concepts. The Synthetic Environment includes Computer-Generated Forces (CGF) and semi-automated forces (SAF), instructor operating station (IOS) and After-Action Review (AAR) solutions as well as simulation control, scenarios, decision engines, and other ways of controlling what the trainee sees during the simulation.

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Education: BS Engineering from Marshall University and completed advanced coursework in Physics and Solid-State Electronics at Ohio State University, UCLA and Michigan State.

Experience: Mr. Chambers is AVT Simulation’s Chief Scientist since 2007, he possesses more than 50 years of experience in visual simulation technology and its applications in military systems and training. He holds two patents on simulator technology.

Awards: AIAA DeFlorez national award for his contributions to simulator applications for training. Mr. Chambers has taught simulation courses at SUNY Binghamton, Embry Riddle and UCF.

Education: PhD Industrial Engineering, Interactive Simulation Track from the University of Central Florida. MSE Simulation and Modeling from the University of Central Florida. BS Electrical Engineering from the University of Central Florida.

Experience: Dr. Guise has been working in the Central Florida Simulation Training Industry for over 35 years. His domain experience includes maintenance trainers, constructive simulations, and networked man-in-the-loop simulation devices. He has participated in the development of many highly complex systems to support warfighter training including CCTT, AVCATT, UKCATT, DSTS, and OneSAF. He has performed numerous functional roles throughout his career including R&M and Safety engineering, Software Development and Systems Engineering. The focus of his Master’s degree was Discrete Event Simulations, and his Doctorate degree specialization area was Interactive Simulation.

Education: Attended University of Advancing Technology where he studied Game Production

Experience: After serving in the US Navy, With now over 25 years experience in the Simulation and Training community, He began his career in Training and Simulation at McDonnell Douglas Aerospace and The Boeing Company. There he worked on many programs in several states and countries to include F-16, F-15E, F-15S (Saudi), AH-64D Apache Longbow, KC-10, KC-135, AH-6 Little Bird, The Boeing Virtual Warfare Center and other various Phantom Works T&S programs. Most recently as the Lead Visual Systems Engineer on the Marine Common Aircrew Trainer (MCAT) program at Kratos Defense. He has worked on just about every type of simulator-device to include Desktop Trainers to full motion simulators and on standard visual systems (OTW) as well as sensor simulators such as EO/IR, on both "simulated" and "stimulated" sensor platforms. Having experience on hardware and software ranging from 10x CPU Onyx Reality Engine(s) to racks of PC-IG and related software and Image Generators such as Presagis Creator, E&S ESIG IG, Presagis Vega, Vega Prime, Sensor Prime, Quantum3D Mantis/Vixen, Havok, DVC GenesisRT/IG/RDR, Boeing's IRS (Radar) and Aechelon pcNova, MMRS and Calytrix TitanIM. In addition Rick has vast expertise with various data repositories and GEOINT data standards and types such as NPSI, AFCD, SECore, SEDRIS, CDB, AMDB and other common GIS data formats.


Training Program Location

Street Address:
4715 Data Court
Orlando, FL 32817

Contact the Training Center at info@avtsim.com or 407-381-5311